Two players · no board · free

The tiles stack.

Two capital ships are locked together in deep space. Deploy a modular fleet, build defences upward, and be the first to start a turn standing on the enemy's Command Core. There is no map — the terrain is your pieces, and both of you are building it while you fight over it.

No account. No download. Works on a phone.

Elevation is armour, height is reach

Fleet is an abstract strategy game with one twist that changes everything: the third dimension. Every rule below falls out of it.

Build upward

Climbing costs a space per level; dropping is free at any depth. Towers are cheap to leave and expensive to take, and a wall two levels high is one neither side can reach across.

Shove, don't shoot

There is no combat roll. A Repulsor pushes a ship one space, and what is behind the target decides everything — open air is a harmless fall, a wall is a kill.

Stay connected

Every unit must trace a path home to your Core. Cut the wrong tile and a whole limb of the fleet powers down — including, sometimes, your opponent's ships that were leaning on it.

Where to play

Start in the browser. It is the same game everywhere — one rules engine, wherever you happen to be sitting.

Available now

Browser

Two players, one link. Make a table, send the link, play. Private tables get a key you can read out over voice.

Play now
Available now

Discord

Launch Fleet into a voice channel and it seats the first two people automatically — everyone else watches. The natural home for a game you argue about while you play.

Open in Discord

Or: join a voice channel → the rocket iconFleet

Coming soon

Android

The same game, in your pocket, with an opponent to practise against. iOS after that.

In the meantime the browser version works on a phone — no install.

Or print the real thing

Fleet started as a physical game: 48 hex tiles, no board to lose or unfold, and a five-minute rules explanation. It prints on a single extruder with one colour swap — no AMS needed — and every part is a flat tile, so there is nothing fragile and nothing to orient.